Friss Hús

Spot film, 2024

AI (Stable Diffusion), 3D (Blender, Unreal Engine), Ableton

My video created for the Friss Hús International Short Film Festival was selected for three spot (short video between films) categories: International Competition Films, Weirdcore, and Baltic Focus.

The film was created by combining various digital techniques. First, I modeled the space in 3D, then generated depth map images for different sections — images that store the distance of individual points in the scene. Using these maps, I employed AI to generate textures, which were then applied to the 3D model. Finally, I created the animation.